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RELEVANT WORK EXPERIENCE

BACKGROUND PAINTER

TITMOUSE, VANCOUVER, BC - CANADA

NOVEMBER 2023 - PRESENT

  • Painted several backgrounds for Star Trek: Lower Decks season 5.

  • Referenced key backgrounds painted by the design department to match treatments.

  • Reutilized assets when applicable to speed up the process.

  • Effectively organized and optimized files for the compositing department

MATTE PAINTER

STELLAR CREATIVE LAB, VANCOUVER, BC - CANADA

NOVEMBER 2022 - NOVEMBER 2023

  • Worked as a Matte Painter on a Seth Rogen TV series.

  • Painted several shot-based matte paintings, cycloramas and skydomes to be projected on 3D geometry.

  • Acquired basic experience with Nuke to render proxy sets for review and testing.

  • Utilized 3D tools to speed up the matte painting process by creating mock-ups, painting UV maps and creating simple 3D sets.

  • Contributed to the team with several time-saving and task-eliminating creative solutions.

COMPOSITOR

TITMOUSE, VANCOUVER, BC - CANADA

MARCH 2022 - NOVEMBER 2022

  • Used expertise in After Effects to composite hundreds of shots for AMC's first animated series "Pantheon".

  • Further developed attention to detail.

  • Excelled in prioritization and time management, creating automated systems to track and organize hundreds of assigned shots.

  • Used experience in other disciplines to complete tasks and facilitate the work of peers from other departments.

  • Quickly learned how to use third-party plugins.

  • Regularly collaborated with teammates and other departments to ensure high-quality, as well as consistency in treatment.

DESIGNER

MAINFRAME STUDIOS, VANCOUVER, BC - CANADA

MAY 2021 - MARCH 2022

  • Worked primarily as a Location Colour Designer

  • Painted several key backgrounds for the 2D animated series "The Guava Juice Show" with quick turnaround times.

  • Assisted character and props team with colour designs.

  • Consistently met or surpassed the expectations of the client and executive producers.

OUTSOURCE ARTIST

DOOMWOOD DIGITAL MEDIA, VANCOUVER, BC - CANADA

JANUARY 2021 - MAY 2021

  • Created illustrations for clients such as Navigator Games and Riot Forge

  • Quickly iterated illustration sketches for the game "Hextech Mayhem"

  • Created model sheets and character art for "Avatar: Generations"

CONCEPT ARTIST

SPSEAL GAME STUDIO, RIO DE JANEIRO, RJ - BRAZIL

SEPTEMBER 2019 - DECEMBER 2019

  • Designed all environments for SPSeal's first 3D mobile game.

  • Provided and received feedback from peers across all departments.

  • Proactively improved file organization and created documents to ensure art style consistency and overall production efficiency.

  • Exploited software features to create highly efficient workflows.

RELEVANT EDUCATION

LANGARA COLLEGE

2D ANIMATION & DIGITAL ART - POST-SECONDARY DIPLOMA

VANCOUVER, BC - CANADA

SEPTEMBER 2020 - DECEMBER 2021

VANCOUVER FILM SCHOOL

ANIMATION CONCEPT ART - POST-SECONDARY DIPLOMA

VANCOUVER, BC - CANADA

AUGUST 2018 - AUGUST 2019

REDZERO

GAME ART 1.0 - CERTIFICATE

RIO DE JANEIRO, RJ - BRAZIL

JUNE 2015 - JUNE 2016

SEVEN COMPUTACAO GRAFICA

COMPUTER GRAPHICS - CERTIFICATE

RIO DE JANEIRO, RJ - BRAZIL

APRIL 2012 - JUNE 2015

SKILLS

  • Solid understanding of the art fundamentals.

  • Background, Character, and Prop Design.

  • Strong command of colors.

  • Experience with 2D traditional and cut-out animation.

  • Advanced experience with Photoshop

  • Intermediate experience with Adobe Animate and Toon Boom Harmony

  • Basic knowledge in 3D with Blender, ZBrush, and Maya

  • Strong organizational and time management skills.

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